OpenAI’s GPT-6 Astra has successfully completed a browser game built around 48 CAPTCHA-style challenges. OpenAI engineer Sharif Shameem shared the result. The game, called “I Am Not a Robot” and created by Neal Agarwal, tests whether software agents can navigate interfaces designed for humans. Astra combined visual recognition with its Computer Use ability. It analysed the browser window, understood each challenge, and then clicked, dragged or typed to solve it. Some levels required figuring out the logic before acting. On the OSWorld 2.0 computer-use benchmark, Astra scored 72.6 percent, ahead of its predecessor GPT-5.6 Sol at 65.7 percent. Average task time fell from about 75 minutes to 40 minutes. Users have also tested the model on tools such as Blender and Apple Notes. The demonstration does not mean every real-world CAPTCHA is broken, but it raises questions for security systems that assume automated tools will struggle with tasks humans find natural.
OpenAI’s GPT-6 Astra has successfully completed a browser game built around 48 CAPTCHA-style challenges. OpenAI engineer Sharif Shameem shared the result. The game, called “I Am Not a Robot” and created by Neal Agarwal, tests whether software agents can navigate interfaces designed for humans. Astra combined visual recognition with its Computer Use ability. It analysed the browser window, understood each challenge, and then clicked, dragged or typed to solve it. Some levels required figuring out the logic before acting. On the OSWorld 2.0 computer-use benchmark, Astra scored 72.6 percent, ahead of its predecessor GPT-5.6 Sol at 65.7 percent. Average task time fell from about 75 minutes to 40 minutes. Users have also tested the model on tools such as Blender and Apple Notes. The demonstration does not mean every real-world CAPTCHA is broken, but it raises questions for security systems that assume automated tools will struggle with tasks humans find natural.