Virtual Reality and Robotics May Improve Mobility of Children with Cerebral Palsy

Posted under: Extended Reality
Date: 2024-03-11
Virtual Reality and Robotics May Improve Mobility of Children with Cerebral Palsy

A study funded by an internal grant is investigating whether virtual reality (VR) gaming and a roving robot can enhance mobility and engagement in children with cerebral palsy (CP). Led by Physical Therapy Assoc. Prof. Maggie O’Neil and Computer Science Asst. Prof. Maru Cabrera, the research involves children aged 8 to 12 playing therapeutic games in different conditions: VR games, VR games with haptic feedback, and robotic games. The games align with physical therapy exercises and are designed to motivate movement. Motion data will be recorded, and feedback from children will be gathered to assess effectiveness. Research assistants, including Andrew Gaskins and computer science majors, contribute to the study. If successful, these technologies could improve access to care for children with CP, potentially used in clinical and home settings.

Read more at: www.uml.edu